So close now!
It's been a while since we had a Windows screen shot. See, it still looks the same! :)
I had to scp over the turn file from Linux for debugging, because I don't have a split case on Windows, and debugging through VNC can be a pain...
This looks like the normal split case, but look carefully...
The original fleet id is 234806..., now the fleet id is different. I did a split, where all the ships move into the new fleet (and the old fleet gets deleted). That was to test the fleet deletion code, which is needed for merge to be useful.
Now I can do merging.
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