- Selecting a planet crashes the program, if the production window has been closed.
- Fixed the update calls to check for the window's existance
- Added the "change production" button to bring the window back
- Defaulted the window to not be shown
- No enemy designs in the ship designer
- Added an interface from the nstclgui dll back to Tcl
- Updated the ship designer code to show it
- GUI oddities when clicking near planet names and fleet flight paths
- Fixed the ordering of canvas objects so planets are on top
This is taken from the JOAT the turn after they detect the WM scout. I suspected the scan code was not clearing private info. Now I am sure...
No comments:
Post a Comment