Trying to crush off the bugs from the last bug report...
Here we can see the main fixes. I've added a player command to the Tcl interface, mainly to implement player relations. However, I think the main player relation code will need to be reworked...
I also fixed the mining rate calculation, and max defenses calculation (and the resources now say max/max instead of 0/max).
I also added some menus (view race - previously only accessible through F8, research - ditto/F5, battle plans - stub, change password - stub).
I fixed a bug where using the race wizard would break viewing your current game race, and another where planetary resources display as 0 on the first turn.
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