I added the JOAT's final ships (destroyer and remote miner).
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I fixed the scrap code to take into account the proper return (was just 100%, now it takes into account Ultimate Recycling, and presence of a starbase. (The JOAT immediately scraps his remote miner). I also had to update the client code to allow issuing the scrap command.
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I finally fixed the client to show resources generated (currently pulled from the turn file, not calculated).
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The availability of the destroyer also altered the scanning pattern for the JOAT:
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