Here I have taken the colonizeTest (turn zero, player one file) and removed the colonize order. I then added it back through the GUI and saved. A diff of the files yields:
$ diff guiout.xml colonizeTest_P1_Y2402.xml
246,247d245
< <NONPLAYERFLEETDATA>
< </NONPLAYERFLEETDATA>
295a294,295
> <NONPLAYERFLEETDATA>
>
For some reason the GUI places NONPLAYERFLEETDATA before the universe planet list, while the newStars -r command places it after. Not sure why... But that is close enough for non-technical people...
Next step is to add starbase designs and create new game. Then let the bugs commence!
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